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Dead cells guide
Dead cells guide











A successful parry has no recovery time, allowing you to parry rapid blows if you're enough of a game master. This is especially amusing against enemies with very low health, who will explode on contact with your shield. With the high risk of parrying comes high reward successfully blocking a melee attack damages and stuns the attacker, thought it may have other effects depending on which shield you're using. Instead, you must parry by using your shield shortly before an enemy's attack hits (the window is about half of a second long). You cannot simply hold up a shield and block attacks. Shields work a little differently from what you might expect. A few are even only effective at close range.

Dead cells guide how to#

Like melee weapons, they often have properties that dictate how to use them effectively. Most projectile weapons are some form of bow, but there are others, such as throwing knives. This makes projectile weapons significantly less useful against bosses, as once you run out of ammunition, you won't get it back until the fight ends. When you hit an enemy with an arrow or something, that arrow will get stuck in the enemy, and cannot be retrieved until the enemy is killed. Projectile weapons have limited ammunition, which is refilled in an interesting way. For example, the assassin's dagger normally does pitiful damage, but all hits to an enemy's back are critical. Most, however, have a unique way to use them. You swing them at dudes and they hurt the dudes. Melee weapons are about what you'd expect.

dead cells guide

Weapons come in four types: melee, projectile, shield, and spell.











Dead cells guide